Category Archives: Codex Reviews and Tactics

Prot’s Hobby/Life update: The Blog, Admech, Custodes, 9th Ed, Army Sale (?) and more.

Hello to everyone. It’s been a while. Work has had me busier than perhaps I’ve ever been during this period as everyone is getting used to a new ‘normal’ with Covid-19. My apologies for not being more active, but my field of expertise (virtualization technologies) has me overwhelmed with projects, and no real break in sight. That said when I

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New Deathwatch Rules for 2020. (And Hobby Update)

Some Hobby Shots: Just some more pictures, hopefully better shots, of the army as it stands today: I did a tutorial up on painting the deathworld forest terrain super fast over here if anyone is interested. New Deathwatch Rules: What’s new is a really lethargic effort by GamesWorkshop. This is allegedly the new rules for Deathwatch for Psychic Awakening. But

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Psychic Awakening 4: Ritual of the Damned. First peek

Games workshop just gave us our first official glimpse of Thousand Sons rules for the upcoming release of the latest Psychic Awakening installment. The story is an often used one: Magnus must be stopped. (Though we know he did nothing wrong.) He wishes to ‘speed up’ the advancement of mankind by creating something that will propel us into an advanced

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Trying Old and New Things with Ultramarines 2.0

Things have been going really well with the new codex. But there’s been one elephant in the room…. well actually 2 of them: The Repulsor and Repulsor Executioner. Every list previous to the 2.0 update to my Ultramarines have included 3 of these. With the update I’ve gone down to 1 of each variant. At first I was quite peeved

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New 8th Edition Space Marines have Landed: We’re Feeling out the Strange, New Meta!

Excuse me it’s been a while since I did a battle report but I soon discovered with the new codex that… there’s a lot to discover! In this article I will share some of my early findings (positives and negatives) while sprinkling in some various shots of games (not just my own.) I’ve been playing a lot of games whenever

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Ultramarines Quickie Battle Report: New Space Marines Codex for 8th edition

This is just going to be a brief overview using a list I more or less feel is pretty accurate. As I write this I don’t have the new codex in my hands but I’ve played a few games with the new rules and the Ultramarines in particular. It’s funny how the rules overall seem really decent, but there’s no

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Games Workshop Announces New Space Marine Units, and Doctrines. How is this going to change the Space Marine Meta?

First it was the announcement of a main codex, and mini codex Supplements. Then came the re-introduction of DYI Chapters, and flexible chapter tactics. Now we see some game changing mechanics introduced with ‘lighter’ Primaris units. And on top of it, we now see the re-introduction of “Doctrines”! What edition is this? Third? Fourth? Quick Peek at New Units: Most

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Chaos Hobby Update and Tactics: The Lord Discordant

Let’s get to the fun stuff right away… I finally finished perhaps one of my favorite models of the new Chaos line up; my THIRD Lord Discordant!!! They aren’t the funnest models to paint. The trim is (as all NEW Chaos trim is) VERY labor intensive. The models aren’t too flexible so you are making minor adjustments to the the

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New Chaos Knights in the Meta. I test some things out.

I am wondering (in the long term) how the meta reacts to this. Some people think the options provide a good add on for a Chaos army but we have Renegade dual gattlings already ( arguably the best current knight load out). We also already have Forgeworld options which have the dual benefit of being Daemon engines and have access

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